Saturday, November 27, 2010

First video of the tileeditor.

Hey guys!
I'm doing pretty good steps with the tileeditor.

Here's a video in which you can pretty good see what
the current state of the editor is:


(I recommend to watch it in fullscreen,though)

It is possible to create a new tilemap and to set a few properties (Mapsize,tilesize,name and the tileset) for it.

The next step would be to implement the possibly to draw tiles on the map.
You'll hear from me again if that's done.

Oh and by the way:

Qt is goddamn good library!
I absolutely recommend it for Gui programming!

Tuesday, November 23, 2010

First pictures of the testing.

Hey folks!

Here is a first picture of a program I created with QT.
The goal for this program was to fill a window with randomly colored little tiles.

The result looks like this:



That was just to see how tiles could be created with QT.

If someone cares...I decided to take 'QPixelmap' for the tiles.

PS: After I woke up this morning my neck and back starts to hurt...The whole day I was crawling and moaning around...First signs of getting old :( ;)

Saturday, November 20, 2010

Switching to Visual Studio 2008

I decided to replace Visual Studio 2010 with Visual Studio 2008.
The reason is that the support for QT (the GUI library I'm using for the tileeditor) is way better in Visual Studio 2008 than in 2010.

But I'm a little bit scared that Visual Studio 2008 doesn't support the new c++0x features :-/.

Thursday, November 11, 2010

REALLY starting to work on the tileeditor

I finally finished my economy test.
I couldn't really start to work on the tileeditor because I had to learn for the test.

Economy isn't really my favorite subject.

Tuesday, November 2, 2010

Starting to work on the tileeditor

The book I ordered about the GUI library QT finally arrived. I read a few pages and realized that QT is way way waaaayyyyy bigger/enormous than I thought.

The book is ~800 pages big so I think it will take a while before I can show you some results (although I don't want to know everything about QT ;) )

You will hear from me again if I have something ready that's worth showing.

Wednesday, October 27, 2010

Video of the tilegenerator

As promised before here's the tilegenerator in action:


The plan for the upcoming days is adding multiple layer.

Skipping Particleengine

I decided to skip the particleengine for now.
I will continue the work on the tilesystem.

The reason for skipping the particleengine is that I finally want to have something
playable.

The good thing on the tilesystem is that I can adept the most of it from an old schoolproject I was working on about 3 months ago.If everything works fine I can upload a video of the tilegenerator within the next hour.